seta cg_brass "0"
seta cg_fov "80"
seta cl_maxpackets "100"
seta cl_packetdup "0"
seta fx_marks "0"
seta r_aaAlpha "off"
seta r_aaSamples "1"
seta r_cosmeticCullMax "9"
seta r_cosmeticCullMin "9" /*everything lower than this will start culling boxes and tree logs and shit; on 9 you could still see some grass but not as dense as on 16 or 65536; guess this cvar should be enforced on "9" by the modders*/
seta r_distortion "0"
seta r_dlightLimit "0" (type it in your cfg or you'll have to manualy do it every time you open the game)
seta r_dof_enable "0"
seta r_fastSkin "1"
seta r_flame_allowed "0" (for peaceful environment)
seta r_multiGpu "1"
seta r_picmip "2"
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "1"
seta r_polygonOffsetBias "0"
seta r_polygonOffsetScale "0"
seta r_smc_enable "0" (same as dlightlimit)
seta r_texFilterAnisoMax "1"
seta r_texFilterAnisoMin "1" //preferably set it on 2 or 4 for greater visibility
seta r_zFeather "0"
seta ragdoll_enable "0"
seta ragdoll_max_simulating "0"
seta sm_enable "0"
seta snaps "30"